February 2010
5 posts
WatchWatch
Video capture.
Feb 25th
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January 2010
9 posts
Jan 28th
Scene 5
Concept: Betrayal from someone you thought you could trust. Environment: Daytime. Outdoor. Fire pyre on one corner of scene. Palace. Animated: Fire Characters: Girl, king, 11 swans, 11 brothers Initial Character State: Girl and king stand apart. EVENTS: Text: “Every day she grew more and more attached to him, and longed to confide in him, tell him her sufferings; but dumb she must remain” ...
Jan 24th
Scene 4
Concept: How much are you willing to give up for someone you love? Environment: Cave, nettles, castle in sky, grass, knitting needles Animated: castle in sky, Characters: Girl, fairy, king Initial Character State: Girl sleeps in green cave, nighttime. EVENTS: Text: “Your brothers can be delivered, but have you courage and endurance enough for it?” 1. Fairy comes out of the castle. Girl goes...
Jan 24th
Scene 3
Concept: For this moment you have hope. You search and he comes back to you. You think maybe this time you can all be happy. Environment: Ocean, clouds, net Animated: Ocean, castle in sky (constantly changing) Characters: 11 brothers, girl, 11 swans Initial Character State: Swans and girl sit by the ocean together. EVENTS: Text: “We brothers,” said the eldest, “have to fly about in the guise...
Jan 23rd
Scene 2
Concept: First you have no hope, then you decide you will make it work no matter what. Environment: Trees, animals Animated: River moving, pepples pop out, feathers Characters: Girl, 11 swans Initial Character State: Girl continuously moves around the set. EVENTS: Text: “Poor Elise wept, and thought of her eleven brothers who were all lost.” 1.     Second scene animates in. Girl immediately...
Jan 23rd
Scene 1
Concept: Loss of someone that you love suddenly, without warning. Environment: Castle, hills, gravestone, houses, ground, trees, sky Animated: Bats flying, windmill spinning, clouds wiggling Characters: King, stepmother, 11 princes, girl, 11 swans Initial Character State: Outside of castle, king stands by gravestone. EVENTS: Text: “Far away, where the swallows take refuge in winter, lived...
Jan 23rd
Jan 17th
Jan 17th
Jan 17th
December 2009
7 posts
WatchWatch
Interactive scene 2. Water is made using perlin noise! Fireflies are just random positioning. To be added: moving animals, fruit that falls from a shaken tree.
Dec 14th
WatchWatch
Updated interactive scene 1. Somehow it has become a windy day… To be added: sounds and music.
Dec 14th
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Interactive background for Scene 1. Clouds and windmill are interactive. To be added: interactive trees, castle door, clouds waving even without interaction.
Dec 12th
Dec 12th
Dec 12th
Motivation
Today in class we watched a beautiful film called Ashes and Snow (the website doesn’t do the film justice, although you can get an idea of its imagery). The film was quiet and crisp, with images such as children sleeping with elephants, and a man swimming underwater holding onto the tusks of an elephant. It was overlaid with sometimes cliche but still very personal speech. And my teacher...
Dec 2nd
WatchWatch
Flash birds animation test for first scene, using fake boids code. Currently the birds follow the mouse, but I’ll change it so they fly to a random point, then switch to another point once the birds reach the first point.
Dec 1st
Dec 1st
Dec 1st
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Dec 1st
November 2009
16 posts
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